METHOD
How it is calculated
D=b²−4ac; x=(−b±√D)/(2a). Real roots use a numerically stable equivalent.
∑ Math and geometry
Solve ax² + bx + c = 0, including complex and linear cases.
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METHOD
D=b²−4ac; x=(−b±√D)/(2a). Real roots use a numerically stable equivalent.
TRACEABLE
Basic arithmetic or geometry using the formula shown. Uses only your inputs.
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